
B.Sc. in 3D Animation & Visual Effects
- 3435 Hours (Training + Practical)
- 36 Months
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About This Course
During the program, you will develop an in-depth understanding of the tools and techniques which are used in Animation, VFX, Graphics and Web Design. You will be interacting with our Subject Matter Experts, who have worked on projects that have been acclaimed both nationally and internationally.
Level:
Expert
Duration:
36 Months
Hours:
3435 Hours
Softwares:
25
Skills:
30
What will you learn in this program?
- Various design principles and aesthetic skills.
- Various creative visualization techniques.
- Website development and management
- 2D and 3D Animation
- Visual Effects tools and techniques
- Compositing of live action footages and CGI elements
Applicable Jobs
- Entry Level
- Character Designer
- Storyboard Artist
- Graphic Designer
- Motion Graphics Artist
- Video Editor
- Photo Editor
- Middle Level
- Hard surface Modeling Artist
- Texturing Artist
- Lighting Artist
- Rigging Artist
- Animator
- Rendering Artist
- Matchmove Artist
- Senior Level
- 3D Sculpting Artist
- Fx Artist
- Roto Artist
- Paint Artist
- Compositor
This program is aligned with MESC QPNOS: MES/Q0401, Q0502, Q0504, Q0506, Q0507, Q0515, Q0601, Q0701, Q1401, Q2501, Q2502, Q2503, Q3501, Q3503, Q3504, Q3505.
Duration of the course might change from 3 years to 4 years as per National Education Policy (2020). Course curriculum and fees will change accordingly.
Year 1
- 10 Subjects
- 5 Softwares
Software Skills
- Photoshop (Photo editing and Compositing)
- Illustrator
- Audition
- After Effects
- Premiere Pro
Subjects/Topics
- Semester 1
- Digital Photo Manipulationan - Practical
- Color Theory and Design Principles - Theory
- Communication Skills (English) - Theory
- Drawing and Sketching - Practical
- Storyboarding - Practical
- Semester 2
- Digital Illustration - Practical
- Audio and Video Editing - Practical
- Creative Visualization and Ideation - Theory
- 2D Motion Graphics - Practical
- Graphic Designer / Storyboarding - Practical
Year 2
- 10 Subjects
- 9 Softwares
Software Skills
- Maya
- Arnold
- Photoshop
- Lightroom
- Katana
- Substance Painter
- Silhoutte
- 3D Equilizer
- PFTrack
Subjects/Topics
- Semester 3
- 3D Modeling and Texturing - Practical
- 3D Lighting and Rendering - Theory
- Photogrammetry - Theory
- Digital Photography - Practical
- 3D Modeling - Practical
- Semester 4
- 3D Animation (Level 1) - Practical
- 3D Rigging - Practical
- Creative Writing - Theory
- Rotoscopy & Paint - Practical
- Camera Tracking and Matchmove - Practical
Year 3
- 10 Subjects
- 9 Softwares
Software Skills
- Maya
- Substance Painter
- ZBrush
- Mari
- Substance Designer
- Nuke
- Houdini
- Mocha
- Unreal Engine
Subjects/Topics
- Semester 5
- Advanced 3D Modeling - Practical
- Advanced 3D Animation - Practical
- Acting for Animation - Practical
- 3D Sculpting and Advanced Texturing - Practical
- 3D Animator - Practical
- Semester 6
- Node Based Compositing - Practical
- 3D Fx and Simulation - Practical
- Presentation Skills - Practical
- Game Level Design Basics - Practical
- Compositor - Practical