
MPAV: Roto, Paint & Compositing
- 960 Hours (Training + Practical)
- 24 Months
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About This Course
This comprehensive rotoscoping, paint, and compositing course covers the entire spectrum from basic techniques to advanced workflows, including compositing. You’ll receive hands-on training with a variety of projects that will help you develop your skills, and you’ll have access to feedback and support to guide you towards a career in the VFX industry.
The course is designed by experienced professionals who have worked in the film and animation industries, providing you with a deep understanding of the techniques and workflows used in professional settings.
Level:
Master
Duration:
24 Months
Hours:
960 Hours
Softwares:
17
What will you learn in this program?
- Introduction to rotoscoping, paint, and compositing
- Understanding the VFX pipeline and industry-standard software tools
- Advanced rotoscoping techniques such as tracking, stabilization, and matte creation
- Paint techniques including wire removal, object removal, and clean-up
- Working with green screens, mattes, and alpha channels
- Compositing techniques such as layering, blending modes, and color correction
- Multi-pass compositing and integrating 3D elements
- Advanced color grading and finishing techniques
- Building a professional demo reel to showcase your skills and work.
Applicable Jobs
- Roto Artist
- Paint Artist
- Compositor
Module 1 - Foundation
- 12 Months
- 7 Softwares
Softwares
- Pre-Production (Sketching and storyboarding) - 60 hrs.
- Photoshop Photo editing and compositing) - 40 hrs.
- 3ds Max - Introduction (3D software and gaming, architecture and assets) - 50 hrs.
- Maya - Foundation (Advanced 3D software for movies, series and visual effects) - 220 hrs.
- After Effects (Visual effects, motion graphics and compositing) - 70 hrs.
- Premiere Pro (Video editing and effects) - 30 hrs.
- Adobe Audition (sound editing and effects) - 10 hrs.
- Total hours - 480
Module 2 - Intermediate
- 6 Months
- 6 Softwares
Softwares
- After Effects (Advanced layer based compositing) - 30 hrs.
- Maya (Camera pass rendering, camera projection) - 20 hrs.
- Mocha (2d planar tracking and rotoscopy tool) - 30 hrs.
- PF Track (Node base 3D camera tracking software) - 40 hrs.
- Silhouette (Versatile tool for rotocopy & paint) - 30 hrs.
- Nuke (Hi-end node base compositing software for films and series) - 90 hrs.
- Total hours - 240
Module 3 - Masters + Portfolio Development
- 6 Months
- 4 Softwares
Softwares
- Photoshop (Sequence paint) - 40 hrs.
- Silhouette (Advanced roto & paint) - 60 hrs.
- Mocha (2D planar tracking and rotoscopy tool) - 20 hrs
- Nuke (Hi-end node base compositing software for films and series) - 120 hrs.
- Total hours - 240